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3ds Max Basics for Modeling Video Game Assets: Two Volume Set William Culbertson 2:a utgåva
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Förväntad leverans 30 nov 2026 - 3 dec 2026
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3ds Max Basics for Modeling Video Game Assets: Two Volume Set
William Culbertson
3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.
| Media | Annan N/A (Okänt format) |
| Releasedatum | 20 november 2026 |
| ISBN13 | 9781041393733 |
| Label | Taylor & Francis Ltd |
| Antal sidor | 832 |
| Mått | 200 × 200 × 20 mm · 350 g (Estimerad vikt) |