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Using Genetic Algorithms for Racing Line Optimization: Finding and Optimizing a Racing Line Through a Tubular Track Using Genetic Algorithms Gordon Köfner
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Using Genetic Algorithms for Racing Line Optimization: Finding and Optimizing a Racing Line Through a Tubular Track Using Genetic Algorithms
Gordon Köfner
The objective of this thesis is to find and optimize the racing line of a vehicle with different non-player character (NPC) implementations using genetic algorithms. The racetracks in this case are tubes, defined by a spline and a radius. It is found that the genetic algorithm can indeed be used to optimize the lap times of NPCs around a given track, even though the resulting lap times strongly depend on the NPC implementation. This technique can be used to automate certain aspects of game-development. For instance, racing lines can be generated for each NPC, track and vehicle combination automatically, without losing unique characteristics of each NPC variation.
| Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
| Releasedatum | 9 december 2014 |
| ISBN13 | 9783639728200 |
| Utgivare | AV Akademikerverlag |
| Antal sidor | 96 |
| Mått | 6 × 150 × 220 mm · 161 g |
| Språk | Tyska |