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Geometric and Discrete Path Planning for Interactive Virtual Worlds - Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging Marcelo Kallmann
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Geometric and Discrete Path Planning for Interactive Virtual Worlds - Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Marcelo Kallmann
Path planning and navigation are indispensable components for controlling autonomous agents in interactive virtual worlds. The use of planning algorithms beyond path planning is also discussed in the areas of crowd animation and whole-body motion planning for virtual characters.
| Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
| Releasedatum | 28 januari 2016 |
| ISBN13 | 9783031014604 |
| Utgivare | Springer International Publishing AG |
| Antal sidor | 181 |
| Mått | 150 × 220 × 10 mm · 392 g |
| Språk | Engelska |