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C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming Siddharth Shekar
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C++ Game Development By Example: Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming
Siddharth Shekar
This book will get you up to speed with the specifics of making games look and feel great, by using modern animation and rendering techniques with the integration of great physics libraries for an improved and realistic user experience.
420 pages
| Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
| Releasedatum | 7 maj 2019 |
| ISBN13 | 9781789535303 |
| Utgivare | Packt Publishing Limited |
| Antal sidor | 420 |
| Mått | 235 × 190 × 28 mm · 716 g |
| Språk | Engelska |