Computer Games and Software Engineering - Chapman & Hall / CRC Innovations in Software Engineering and Software Development Series - Kendra M L Cooper - Böcker - Taylor & Francis Inc - 9781482226683 - 8 maj 2015
Om omslag och titel inte matchar är det titeln som gäller

Computer Games and Software Engineering - Chapman & Hall / CRC Innovations in Software Engineering and Software Development Series 1:a utgåva

Pris
SEK 2.149

Beställningsvara

Förväntad leverans 23 nov - 7 dec
Julklappar kan bytas fram till 31:e januari
Få avisering om nya utgåvor med Kendra M L Cooper
Lägg till din iMusic-önskelista
eller

Inte betygsatt ännu

"A CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa PLC."


Publisher Marketing: Computer games represent a significant software application domain for innovative research in software engineering techniques and technologies. Game developers, whether focusing on entertainment-market opportunities or game-based applications in non-entertainment domains, thus share a common interest with software engineers and developers on how to best engineer game software. Featuring contributions from leading experts in software engineering, the book provides a comprehensive introduction to computer game software development that includes its history as well as emerging research on the interaction between these two traditionally distinct fields. An ideal reference for software engineers, developers, and researchers, this book explores game programming and development from a software engineering perspective. It introduces the latest research in computer game software engineering (CGSE) and covers topics such as HALO (Highly Addictive, sociaLly Optimized) software engineering, multi-player outdoor smartphone games, gamifying sports software, and artificial intelligence in games. The book explores the use of games in software engineering education extensively. It also covers game software requirements engineering, game software architecture and design approaches, game software testing and usability assessment, game development frameworks and reusability techniques, and game scalability infrastructure, including support for mobile devices and web-based services.

Media Böcker     Inbunden Bok   (Inbunden bok med hårda pärmar och skyddsomslag)
Releasedatum 8 maj 2015
ISBN13 9781482226683
Utgivare Taylor & Francis Inc
Antal sidor 312
Mått 243 × 164 × 23 mm   ·   594 g
Språk Engelska  
Redaktör Cooper, Kendra M. L.
Redaktör Scacchi, Walt

Mer från samma **utgivare**