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AdvancED Game Design with Flash Rex Van Der Spuy 1st edition
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AdvancED Game Design with Flash
Rex Van Der Spuy
This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data.
808 pages, 1, black & white illustrations