Paradox of the Learning Game - Marcus T Wright - Böcker - Design Meets Mind, LLC - 9780998557007 - 8 februari 2017
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Paradox of the Learning Game

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The excitement around the potential of video games as sources for learning has never been greater. Developments in digital and computer technology have magnified the creativity and availability of advanced learning games-which are games that take significant advantage of the video game medium for transferable learning experiences. In PARADOX OF THE LEARNING GAME: THE PROMISE AND PLIGHT OF VIDEO GAMES AND LEARNING, Marcus T. Wright highlights the potential of the video game medium as a tool for learning, while exploring some of the social and industry challenges that limit the success of advanced learning games. This book not only serves as an introduction to the power of video games as learning resources, but also as a call for video games and learning advocates to carefully consider several deep-rooted challenges that could negatively impact the future of this learning technology.

Media Böcker     Pocketbok   (Bok med mjukt omslag och limmad rygg)
Releasedatum 8 februari 2017
ISBN13 9780998557007
Utgivare Design Meets Mind, LLC
Antal sidor 102
Mått 140 × 216 × 5 mm   ·   127 g
Språk Engelska