Tipsa dina vänner om produkten:
Data Analytics Approaches in Educational Games and Gamification Systems - Smart Computing and Intelligence 2019 edition
Pris
SEK 1.079
Beställningsvara
Förväntad leverans 21 - 29 jul
Lägg till din iMusic-önskelista
eller
Finns även som:
Data Analytics Approaches in Educational Games and Gamification Systems - Smart Computing and Intelligence
Game-based learning environments and learning analytics are attracting increasing attention from researchers and educators, since they both can enhance learning outcomes.
255 pages, 56 Illustrations, color; 13 Illustrations, black and white; XX, 255 p. 69 illus., 56 illu
| Media | Böcker Inbunden Bok (Inbunden bok med hårda pärmar och skyddsomslag) |
| Releasedatum | 25 september 2019 |
| ISBN13 | 9789813293342 |
| Utgivare | Springer Verlag, Singapore |
| Antal sidor | 255 |
| Mått | 150 × 220 × 20 mm · 582 g |
| Redaktör | Chang, Maiga |
| Redaktör | Tlili, Ahmed |