Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) - Carina Gonzalez - Böcker - IGI Global - 9781466619876 - 31 augusti 2012
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Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) 1:a utgåva

Carina Gonzalez

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Student Usability in Educational Software and Games: Improving Experiences (Premier Reference Source) 1:a utgåva

Educational games facilitate players' experiences, meet desired pedagogical objectives, and allow users to engage in learning while enjoying themselves. These educational games also give learners immediate feedback on their actions and decisions, inviting exploration and experimentation.

Student Usability in Educational Software and Games: Improving Experiences explores new models of interaction and human-computer interaction paradigms as applied to learning environments. It focuses on the usability design and evaluation of learning systems and educational game environments.  An excellent resource for experts in these fields, this research volume will help professionals, educators, and researchers improve their understanding of student experiences using learning-gaming environments. 

Media Böcker     Inbunden Bok   (Inbunden bok med hårda pärmar och skyddsomslag)
Releasedatum 31 augusti 2012
ISBN13 9781466619876
Utgivare IGI Global
Antal sidor 439
Mått 216 × 20 × 279 mm   ·   1,27 kg
Språk Engelska  
Medverkande Carina Gonzalez