Learning Game Design Characteristics through the study of flow and the Elemental - Quiana D Bradshaw - Böcker - Createspace Independent Publishing Platf - 9781979773355 - 16 november 2017
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Learning Game Design Characteristics through the study of flow and the Elemental

Quiana D Bradshaw

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Learning Game Design Characteristics through the study of flow and the Elemental

Two models Elemental Tetrad Model (Schell, 2008) and the Flow Model (Csikszentmihalyi, 2008) are used to explore what makes these games engaging and the study concludes with observations on how to incorporate those elements into learning games. In my study, have used the mixed methods research method that will give a comprehensive outlook of my research the study examined what levels of elements from the Elemental Tetrad: Aesthetics, mechanics, story, and technology. (Schell, 2008) The Flow model has emotions that an individual reaches to achieve a certain level or motivation during an event. The emotions were anxiety, worry, relaxation, arousal, apathy, flow, and boredom. (Csikszentmihalyi, 2008). The elements and emotions are important when implementing learning game design in academic environments.

Media Böcker     Pocketbok   (Bok med mjukt omslag och limmad rygg)
Releasedatum 16 november 2017
ISBN13 9781979773355
Utgivare Createspace Independent Publishing Platf
Antal sidor 182
Mått 216 × 280 × 10 mm   ·   435 g
Språk Engelska