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Game Development with Python 1:a utgåva
Mr. Tom Stachowitz
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Game Development with Python 1:a utgåva
Mr. Tom Stachowitz
Do you have a brilliant idea for a game, but lack the skills and know-how to produce it? Do you want to know the professional techniques used by game developers worldwide? Do you want to be able to create ?real? games using game physics and artificial intelligence? If so, this is the book you?ve been waiting for. Join game developer Kevin O?Flaherty as you learn the riveting mechanics of game development with Python. You?ll learn how to create an exciting space action game, with obstacles to avoid and intelligent enemies to fight. Dozens of code samples and engaging lab exercises are provided, specially designed to help you retain everything you learn. This book utilizes the programming language Python, one that has clear coding conventions. However, the language you use doesn?t really matter- you?ll be learning how to develop games, and the concepts this book covers can be further applied to any programming language you desire. If you are serious about learning the techniques pros use to develop games, this book is definitely for you!
Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
Releasedatum | 19 november 2014 |
ISBN13 | 9780990402084 |
Utgivare | LearnToProgram, Incorporated |
Antal sidor | 238 |
Mått | 14 × 191 × 235 mm · 417 g |
Språk | Engelska |