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Game Engine Design And Implementation Alan Thorn
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Game Engine Design And Implementation
Alan Thorn
In clear and concise language, this book examines through examples and exercises both the design and implementation of a video game engine. Specifically, it focuses on the core components of a game engine, audio and sound systems, file and resource management, graphics and optimization techniques, scripting and physics, and much more.
594 pages, black & white illustrations, black & white line drawings, black & white tables, figures
| Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
| Releasedatum | 30 juni 2010 |
| ISBN13 | 9780763784515 |
| Utgivare | Jones and Bartlett Publishers, Inc |
| Antal sidor | 594 |
| Mått | 180 × 231 × 34 mm · 952 g |
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