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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2:a utgåva
Millington, Ian (Gwent, UK)
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SEK 779
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Förväntad leverans 23 - 30 jan
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Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game 2:a utgåva
Millington, Ian (Gwent, UK)
Veteran game programmer/consultant/author Ian Millington brings us a newly revamped and updated edition to a KEY game text that covers the full process of building a physics engine from start to finish--including NEW coverage on casual games and collision detection.
552 pages, 100 black & white illustrations, 10 black & white halftones
Media | Böcker Pocketbok (Bok med mjukt omslag och limmad rygg) |
Releasedatum | 23 juli 2010 |
ISBN13 | 9780123819765 |
Utgivare | Taylor & Francis Inc |
Antal sidor | 552 |
Mått | 192 × 234 × 21 mm · 996 g |
Språk | Engelska |
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